This panel will address the history and future of virtual reality applications within arts, culture, and industry. Panelists will discuss how virtual reality has changed since it gained public attention in the late 1980s and 1990s, and the different ways it will be (or already is) incorporated into society.
Tyler Hopf is an INNOVATOR / DESIGNER / LEADER / BUILDER / WRITER / CREATOR / DESTROYER / INVENTOR / HYPNOTIZER / SWIMMER / PROTOTYPER / DRAWER / ERASER / DREAMER / HELPER / RUNNER / SLEEPER / EXPLORER / LAUGHER. He is also Virtual Reality UX Designer at Framestore, a company looking to the future of storytelling through Virtual Reality.
is currently Assistant Professor in Visual Arts and Technology at Stevens Institute of Technology. He earned his M.F.A. from Rutgers University in 2009. He is founder and director of the Virtual Public Art Project, an organization that uses Augmented Reality to produce original artist works in public space. Manzione most recently received a 2014 Fellowship through Franconia Sculpture. In addition he was a 2013 Fellow for New Jersey State Council on the Arts, artist-in-residence at William Paterson University’s Center for Computer Art and Animation (2011), Socrates Sculpture Park (Emerging Artist Fellowship, 2010), Vermont Studio Center (Full Fellowship, 2009), and Anderson Ranch Arts Center (2009). He has shown nationally and internationally at venues such as the Boston ICA, Abington Arts Center, Philadelphia International Festival of the Arts, the Surry Hills Festival in Melbourne, and Gurzenich Koln Museum in Cologne.
Christiane Paul is Associate Professor and Associate Dean at the School of Media Studies, The New School, and Adjunct Curator of New Media Arts at the Whitney Museum of American Art. She has written extensively on new media arts and lectured internationally on art and technology. Her recent books include A Companion to Digital Art (forthcoming Blackwell-Wiley); Digital Art (Thames and Hudson, 3rd revised edition, 2015), Context Providers – Conditions of Meaning in Media Arts (Intellect, 2011; Chinese edition, 2012), co-edited with Margot Lovejoy and Victoria Vesna. She has curated several exhibitions at the Whitney Museum of American Art, including Cory Arcangel: Pro Tools (2011) and Profiling (2007), and is responsible for artport, the Whitney Museum’s website devoted to Internet art.
Alfredo Salazar-Caro is an artist and co-founder of the Digital Museum of Digital Art, an online museum dedicated to collecting, preserving, interpreting, and exhibiting Digital Art. As an artist, Salazar-Caro’s work exists at the intersection of portraiture/self-portraiture, installation, virtual reality, video and sculpture. He has exhibited in New York, Chicago, Los Angeles, Miami, London, Berlin, Amsterdam, Caracas (Venezuela), Shiraz (Iran), and Mexico City, and has been featured in publications such as Leonardo, New City, Art F City, and Creators Project. Alfredo hopes to one day live forever as a computer simulation.
exhibitions and public programs are supported in part by the Lambent Foundation Fund of Tides Foundation, The Andy Warhol Foundation for the Visual Arts, Bloomberg Philanthropies, Degenstein Foundation, The Greenwich Collection Ltd., Affirmation Arts Fund, the Milton and Sally Avery Arts Foundation, the Fifth Floor Foundation, and with public funds from New York City Department of Cultural Affairs in partnership with the City Council and the New York State Council on the Arts with the support of Governor Andrew M. Cuomo and the New York State Legislature.
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