As
I am writing this essay, I am also searching for extraterrestrial
life. Boinc—a
free software platform for distributed computing using volunteer
computer time—is running imperceptibly behind this
Microsoft Word document. Along with 501,283 current online
users in 227 countries, I am part of SETI@home—the
now famous scientific experiment that uses Internet-connected
computers to download and analyze radio telescope data in
an effort to Search for Extraterrestrial Intelligence (SETI).
SETI is the most popular of “grid computing programs,” which
employ the leisure time of the crowd to solve a complex problem.
While I’m not expecting a shout out from ET, I am curious
about the art analog to this growing phenomenon of mass volunteer
cooperation, or crowdsourcing.
Jeff Howe introduced the term crowdsourcing in his June 2006
Wired Magazine article, “The Rise of Crowdsourcing” to
describe a new form of corporate outsourcing to largely amateur
pools of volunteer labor that “create content, solve
problems, and even do corporate R & D.” Examples
of online enterprises successfully built on crowdsourcing are
abundant: EBay—which enlists users to stock a marketplace,
consume from and police it; Amazon—which relies on users’ product
reviews to sell to like-minded shoppers; and the more recent
Threadless—a company that prints and sells user-generated
t-shirt designs based on popular vote. In his 2002 book Smart
Mobs, Howard Rheingold called these consumer-driven ratings “reputation
systems” and indicated that for the moment (barring radical
changes to telecommunications law) consumers have the power
to create what they consume.
If networked communication gives consumers newfound creative
agency, can it also make the crowd more artistic? According
to Clive Thompson in his 2004 Slate Magazine article “Art
Mobs,” mobs cannot think free form, or as he more aptly
concludes, mobs can’t draw. Thompson uses as example
the experiments of British web developer Kevan Davis who provided
the online platform for a mob to create a font or draw an image.
While the crowd could approximate letters of the alphabet,
they could not agree on how to draw a television or a face,
two directives that yielded shapeless blobs. A more fruitful
experiment along these lines is SwarmSketch.com created
by Peter Edmunds. Each week, SwarmSketch randomly chooses a
popular
internet search term, which becomes the sketch subject for
the week, with visitors contributing to a group illustration.
Edmunds has improved the mob’s draftsmanship by restricting
individual contribution to a single line, and then allowing
users to vote on which line stays, goes, or gets lighter. While
anxiety-triggering words like “terrorism” and “E.
Coli“ have yielded formless squiggles, cartoonishly accurate
illustrations arise from warm fuzzy terms like “pumpkin
carving” or “panda bear.” The results are
something akin to the unholy union of a Cy Twombly and a Willem
de Kooning drawing, and a very compelling argument for the
mob’s creative talents.
While collaborative drawing is one way to measure a crowd’s
aptitude for creative consensus or collective unconscious,
individual contributions that function by comparison also produce
fascinating outcomes by virtue of the crowd’s general
inability (or lack of desire) to follow simple directions.
Harrell Fletcher and Miranda July’s LearningToLoveYouMore.com web
project (web design by Yuri Ono) offers easy numbered assignments
for anyone—artist or non-artist—to complete and
upload his or her results (known as “reports”).
In Assignment #30: Take a picture of strangers holding
hands,
the instructions are clearly stated: “Ask two or more
people who are strangers to you and to each other to hold hands
and then take a picture of them. Take the picture when they
aren't smiling. Please make sure the picture includes the faces
of the strangers.” Despite the instructions, the majority
of reports for Assignment #30 include exactly two strangers
with mixed smiles, and some don’t include the strangers’ faces,
which might be cropped out or obscured from behind. These mistakes,
deviances, or inspired interpretations of the same assignment
are expansive responses to narrow specifications, and generally
defy consensus. Divergent thought is after all one definition
of creativity1.
Via assignments like #14: Write your life story in a day or
#39 Take a picture of your parents kissing, LTLYM delivers
on the spirit of togetherness implied in its name, inspiring
telepathic fellowship among its worldwide contributors.
A similar bond exists among contributors to Davy Rothbart’s Found Magazine,
which turns average people into dumpster-diving connoisseurs
of soiled and wadded-up scraps of paper. Entirely
populated by the objets trouvés discovered by its thousands
of loyal voyeurs, Found Magazine is dedicated to reprinting
anonymous “love letters, birthday cards, kids' homework,
to-do lists, ticket stubs, poetry on napkins, doodles--anything
that gives a glimpse into someone else's life.” Each
found item is printed alongside field notes from the person
submitting it, explaining the location and circumstances under
which the item was discovered. The result has produced cult
enthusiasm for both the magazine and Davy’s traveling
public readings, in which he imagines and fills in the missing
pieces of finds like a “to-do list” retrieved from
an empty shopping basket reading, “Turn in Library Books,
Find out about college, Mail Dad’s shit, Pay Bills in
advance, Write Crystal, Hide guns, Pack, and Get medication.”
With the oldest recorded cookbooks dating back to the 15th
century, the tradition of sharing recipes is perhaps the most
familiar form of crowdsourcing presented in the exhibit. Allison
Wiese’s Artists’ Cookbook is based on the 1977
Museum of Modern Art Artists’ Cookbook by Madeleine
Conway and Nancy Kirk, and composed of free “recipes” submitted
by contemporary artists. Like LTLYM, Artists’ Cookbook encourages divergent thinking among participants posed with
the simple assignment: Give me a recipe.
In the 1979 documentary “Everyone is an Artist,” Joseph
Beuys is asked while he prepares dinner if peeling a potato
is art. His response is “even the act of peeling a potato
can be considered a work of art if it is a conscious act.” In
the spirit of Beuys’ potato and Gordon Matta-Clark’s
1970s Soho restaurant ”FOOD”, Allison imagines
the raw ingredients of a recipe as artistic material, cooking
as artistic process, and the shared meal as performance. Culminating
in the distribution of recipe pages and a shared potluck, Artists’ Cookbook
pays tribute to the Beuys-ian theory of social sculpture: Everyone
should apply creative thinking to their own area of specialization,
be it cooking or otherwise.
From specialization to rote labor, the 7,599 participants in
Aaron Koblin’s The Sheep Market were unclear
of its purpose but nonetheless accepted the task to “Draw a sheep facing
to the left” for $.02 (US) per sheep. In November 2005
Aaron posted this Human Intelligence Task (HIT) without explanation
on Amazon’s Mechanical Turk, or MTurk, a crowdsourcing
site--named for the 18th century chess-playing automaton alleged
to have beaten Benjamin Franklin and Napoleon--where corporations
can list simple paid tasks that “people do better than
computers,” such as categorizing products, completing
multiple choice surveys, transcribing, rating, etc.
While a good idea in theory, in practice the puny compensation
and uncreative tasks have led to the declining use of the site.
Aaron offered an unusually creative task to MTurkers and collected
over 10,000 responses in 40 days. He writes, “The
Sheep Market is a web-based artwork that appropriates
the MTurk system to implicate thousands of workers in the creation
of a massive
database of drawings.” Aaron’s integrated drawing
tool application allowed him additionally to create animations
of the sheep being drawn.
At the conclusion of the sheep HIT, Aaron notified the workers
that they had participated in an artwork, and that the sheep
would be for sale as collectible stamps. He posted the stamps
and statistics (like sheep per hour: 11; average wage: $.69/hour;
average time spent drawing: 105 seconds) on the project’s
website, TheSheepMarket.com.
The MTurkers were mostly “hostile” according
to Aaron, who was however satisfied with the ensuing lively
discussion, which included threads like “They’re
selling our sheep!!!” and “Does anyone remember
signing over the rights to the drawings?”
With the cooperative intention of projects such as these, crowdsourcing
as a method of artistic production appears to be heir to the
throne of 1960s and 70s happenings and participatory art. These
artists are less interested in sole authorship and visibility--they
are phantom captains2--and more in distributed
creativity, gift economies, and other models that disrupt how
we think
about and assign value to art. As evidenced by grid computing
programs like SETI, even the biggest supercomputers cannot
compete with half-a-million networked home machines. And Howard
Rheingold predicted in Smart Mobs that “key breakthroughs
[in technology] won’t come from established industry
leaders, but from the fringes, from skunkworks and start ups
and even associations of amateurs. Especially associations
of amateurs.” Perhaps breakthroughs in art will come
from the skunkworks, the noodlers, and the untrained crowd,
too.
Andrea Grover 2006
1 Convergent vs. divergent production was defined by the American
psychologist J.P. Guilford to distinguish different types of
human response to a set problem. Convergent production uses
deductive thinking to arrive at a single answer, while divergent
production is the creative generation of multiple answers.
2 “Phantom Captain” is a chapter in R. Buckminster Fuller's first
book, Nine Chains to the Moon (Fuller’s metaphor that if all of humankind
stood on each others’ shoulders we could complete nine chains to the moon).
He used the term to describe a sort of ghost in the machine concept of consciousness,
and implied that all phantom captains are telepathically connected, especially
when their actions are extended through the shared use of machines.
Andrea Grover is the founding director
of Aurora Picture
Show, a 501(c)(3) non-profit center for
film, video and new media housed in a former church building
in Houston, Texas. |